From 6ad52d607c49b16c6933060375086830edd9a1f9 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 24 Dec 2018 17:28:58 -0500 Subject: add Specialised.LoadStageChanged event --- docs/release-notes.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 3daca07f..15747488 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,7 +5,7 @@ * Tweaked installer to reduce antivirus false positives. * For modders: - * Added `Specialised.SavePreloaded` event, which is raised immediately after a save is loaded but before the in-game world is fully initialised. + * Added `Specialised.LoadStageChanged` for mods which need to do something at a specific point in the game's save loading process. * You can now use read/write save data as soon as the save is loaded (instead of once the world is initialised). ## 2.9.3 -- cgit