From 79ad322a8e31e977e455817469427f9c3cf218fd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 30 Jun 2018 13:40:48 -0400 Subject: tweak world-ready events to handle edge cases In particular: - world was never considered ready if the player's name was blank; - AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545). --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 14cf78a2..2b449ac7 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -26,6 +26,7 @@ * Fixed `world_settime` sometimes breaking NPC schedules (e.g. so they stay in bed). * Fixed launch issue for Linux players with some terminals. (Thanks to HanFox and kurumushi!) * Fixed issue where a mod crashing in `CanEdit` or `CanLoad` could cause an abort-retry loop. + * Fixed many mods not working if the player name is blank. * Renamed `install.exe` to `install on Windows.exe` to avoid confusion. * Updated compatibility list. -- cgit