From 7e7ac459a54a607de5843be37ea4b222058d5d3e Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 21 May 2022 18:06:23 -0400 Subject: fix error when mod localizes an unlocalizable asset and then stops doing so --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 8dc53e19..9de06f3f 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,7 @@ * For players: * Improved performance when mods change some asset types (including NPC portraits/sprites). * Fixed CurseForge update checks for the new CurseForge API. + * Fixed _could not find file_ error if a mod provides a localized version of a normally unlocalized asset and then stops providing it. ## 3.14.4 Released 15 May 2022 for Stardew Valley 1.5.6 or later. -- cgit