From 83ae036e09aab6830fcf83ae3065628d4ab91143 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 4 May 2019 13:53:34 -0400 Subject: improve XNB mod and ignore file matching --- docs/release-notes.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 68763598..14d1a8fa 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,9 +5,12 @@ These changes have not been released yet. * For players: * Updated for Stardew Valley 1.4. * Improved performance. - * Updated mod compatibility list. * Rewrote launch script on Linux to improve compatibility (thanks to kurumushi and toastal!). - * Improved handling for XNB mods unzipped into `Mods` (improved detection over generic invalid mods, and multi-folder XNB mods are now counted as one mod). + * Improved mod scanning: + * Now ignores metadata files/folders like `__MACOSX` and `__folder_managed_by_vortex`. + * Now ignores content files like `.txt` or `.png`, which avoids missing-manifest errors in some common cases. + * Now detects XNB mods more accurately, and consolidates multi-folder XNB mods. + * Updated mod compatibility list. * Fixed Save Backup not pruning old backups if they're uncompressed. * Fixed issues when a farmhand reconnects before the game notices they're disconnected. * Fixed 'received message' logs shown in non-developer mode. -- cgit