From 8713914a1af3b5ac7e4a2cdce7e084055ac9cd33 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 8 Jun 2022 23:33:09 -0400 Subject: avoid NPC pathfinding rebuild if reachable locations didn't change --- docs/release-notes.md | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index d8cfa350..b7605bf6 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,11 +1,16 @@ ← [README](README.md) # Release notes +## Upcoming release +* For mod authors: + * Fixed map edits which change warps sometimes rebuilding the NPC pathfinding cache unnecessarily, which could cause a noticeable delay for players. + ## 3.14.7 Released 01 June 2022 for Stardew Valley 1.5.6 or later. * For players: * Optimized reflection cache to reduce frame skips for some players. + * For mod authors: * Removed `runtimeconfig.json` setting which impacted hot reload support. -- cgit