From 93551c094139d4446ef5c4fc69bcda26e49e62bd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 13 Jun 2019 18:19:27 -0400 Subject: add temporary backwards compatibility for SDV 1.3.36 in mod build package --- docs/mod-build-config.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md index 22b5f4ea..4ffc34a9 100644 --- a/docs/mod-build-config.md +++ b/docs/mod-build-config.md @@ -228,13 +228,13 @@ _[Game path](#game-path)_ above. ## Release notes ### Upcoming release -* Updated for SMAPI 3.0 and Stardew Valley 1.4. +* Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.) * If the project contains an `assets` folder, its contents are now included in the mod automatically. * For projects using the new `.csproj` format: * platform target is now set to x86 automatically to avoid mismatching platform target warnings; * added GAC to assembly search paths to fix references to XNA Framework. * Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. -* Fixed `<IgnoreModFilePatterns>` not working for `i18n` files. +* Fixed `` not working for `i18n` files. * Dropped support for older versions of SMAPI and Visual Studio. ### 2.2 -- cgit