From 9cebd83cb968a61e809bd721056fd9fc17f3b5fe Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 23 Apr 2018 18:15:58 -0400 Subject: show update-key warnings before checking mod status, enable in non-dev mode --- docs/release-notes.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 565ed58c..3cb048cd 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,13 +3,13 @@ * For players: * Added support for Stardew Valley 1.3+; no longer compatible with earlier versions. * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. + * Added warning for mods which don't have update checks configured. * Fixed SMAPI update checks not showing newer beta versions when using a beta version. * Fixed console color scheme on Mac or PowerShell, and added override option to `StardewModdingAPI.config.json`. * Fixed `world_settime` console command sometimes breaking NPC schedules (e.g. so they stay in bed). * For modders: * Added code analysis to mod build config package to flag common issues as warnings. - * Added warning when a mod doesn't have update keys (currently only shown in developer mode). * Fixed assets loaded by temporary content managers not being editable. * Fixed issue where assets didn't reload correctly when the player switches language. * Fixed `helper.ModRegistry.GetApi` interface validation errors not mentioning which interface caused the issue. -- cgit