From a969828e9357306aaac5163c430e108ab57f578b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 6 May 2022 18:26:35 -0400 Subject: cache asset operation instances created legacy interceptors --- docs/release-notes.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index a0d8826b..eb30ef7c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,8 +3,9 @@ # Release notes ## Upcoming release * For players: + * Improved performance for many mods still using the older content API. * Disabled case-insensitive file paths (introduced in 3.14.0) by default. - _You can enable them by editing `smapi-internal/config.json` if needed. They'll be re-enabled in a later version after they're reworked to reduce performance impact._ + _You can enable them by editing `smapi-internal/config.json` if needed. They'll be re-enabled in an upcoming version after they're reworked a bit._ * Removed experimental 'aggressive memory optimizations' option. _This was disabled by default and is no longer needed in most cases. Memory usage will be better reduced by reworked asset propagation in the upcoming SMAPI 4.0.0._ * Fixed 'content file was not found' error when the game tries to load unlocalized text from a localizable mod data asset. -- cgit