From ad8912047beaf84ce34f4918703d55841be13ff0 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 26 Mar 2022 01:43:40 -0400 Subject: add asset edit priority (#766) --- docs/release-notes.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index c8c87db3..a8f8ccfd 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,7 +13,7 @@ * For mod authors: * Added [content events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Content), which will replace `IAssetEditor` and `IAssetLoader` in SMAPI 4.0.0. - _These include new features not supported by the old API, like load conflict resolution and content pack labels. They also support new cases like easily detecting when an asset has been changed._ + _These include new features not supported by the old API like load conflict resolution, edit priority, and content pack labels. They also support new cases like easily detecting when an asset has been changed._ * Overhauled [mod-provided APIs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Mod-provided_APIs) (thanks to Shockah!). _This adds support for many previously-unsupported cases: proxied interfaces in return values or input arguments, proxied enums if their values match, generic methods, and more._ * Added `Constants.ContentPath`. -- cgit