From 81d3baa3b516a41c4be79e833516f890b92e3dbb Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 28 Dec 2022 11:35:05 -0500 Subject: simplify Save Backup compression We don't need special handling for macOS anymore, since all platforms have .NET 5 now. --- docs/release-notes.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index ae98a0c4..54cbf96c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,10 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> +## Upcoming release +* For players: + * Fixed save backups being empty in rare cases on macOS. + ## 3.18.1 Released 01 December 2022 for Stardew Valley 1.5.6 or later. -- cgit From d35f45fc3242d330a2021017054e932eff64f2ca Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Jan 2023 17:55:15 -0500 Subject: fix game assemblies not excluded from release zip when bundle type not set --- docs/technical/mod-package.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 707b1641..0e710e50 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -414,6 +414,7 @@ when you compile it. ## Release notes ## Upcoming release * Added `manifest.json` format validation on build (thanks to tylergibbs2!). +* Fixed game assemblies no longer excluded from the release zip if referenced explicitly without setting `BundleExtraAssemblies`. ### 4.0.2 Released 09 October 2022. -- cgit From 5518b8d461732796b0da5f4c9ba85be96bddc205 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 Jan 2023 16:48:30 -0500 Subject: update packages --- docs/release-notes.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 54cbf96c..3731157b 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,9 @@ * For players: * Fixed save backups being empty in rare cases on macOS. +* For mod authors: + * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)). + ## 3.18.1 Released 01 December 2022 for Stardew Valley 1.5.6 or later. -- cgit From e5407417a0cc80f9cb3d7eb7b43bdb207322a4ec Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 Jan 2023 22:05:22 -0500 Subject: add delegating mod hooks for mod use --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 3731157b..d095ce7c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -12,6 +12,7 @@ * Fixed save backups being empty in rare cases on macOS. * For mod authors: + * Added `DelegatingModHooks` utility for rare cases where a mod needs to override SMAPI's mod hooks in the game directly. * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)). ## 3.18.1 -- cgit From 25b8e13ba827a0512f5089d3bd22e8ed1a15e7ba Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 9 Jan 2023 12:27:29 -0500 Subject: prepare for release --- docs/release-notes.md | 11 +++++++---- docs/technical/mod-package.md | 6 ++++-- 2 files changed, 11 insertions(+), 6 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index d095ce7c..9eb55b36 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,13 +7,16 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> -## Upcoming release +## 3.18.2 +Released 09 January 2023 for Stardew Valley 1.5.6 or later. + * For players: - * Fixed save backups being empty in rare cases on macOS. + * Fixed empty save backups for some macOS players. + * Fixed `player_add` console command not handling custom slingshots correctly (thanks too DaLion!). * For mod authors: - * Added `DelegatingModHooks` utility for rare cases where a mod needs to override SMAPI's mod hooks in the game directly. - * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)). + * Added `DelegatingModHooks` utility for mods which need to override SMAPI's mod hooks directly. + * Updated to Newtonsoft.Json 13.0.2 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.2)) and Pintail 2.2.2 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#222)). ## 3.18.1 Released 01 December 2022 for Stardew Valley 1.5.6 or later. diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 0e710e50..23f0b221 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -412,9 +412,11 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes -## Upcoming release +### 4.1.0 +Released 08 January 2023. + * Added `manifest.json` format validation on build (thanks to tylergibbs2!). -* Fixed game assemblies no longer excluded from the release zip if referenced explicitly without setting `BundleExtraAssemblies`. +* Fixed game DLLs not excluded from the release zip when they're referenced explicitly but `BundleExtraAssemblies` isn't set. ### 4.0.2 Released 09 October 2022. -- cgit