From c649572db8f2f57f5f39ed6d842529b188601206 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 10 Feb 2020 19:37:59 -0500 Subject: fix dialogue propagation clearing marriage dialogue --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index fb66ea1c..a14f6175 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,6 +13,7 @@ * Added support for self-broadcasts through the multiplayer API. (Mods can now send messages to the current machine. That enables simple integrations between mods without needing an API, and lets mods notify a host mod without needing different code depending on whether the current player is the host or a farmhand.) * Added `helper.Input.GetStatus` method to get the low-level status of a button. * Eliminated unneeded network messages when broadcasting to a peer who can't handle the message (e.g. because they don't have SMAPI or don't have the target mod). + * Fixed marriage dialogue cleared when propagating dialogue changes. * For the web UI: * Updated the JSON validator and Content Patcher schema for `.tmx` support. -- cgit