From d4e09c5a8524fad43e2ecf94ade86673a94b85a5 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 25 May 2019 01:59:32 -0400 Subject: fix tilesheets seasonalised when loading an indoor map --- docs/release-notes.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 513423ca..6b552395 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -17,7 +17,8 @@ These changes have not been released yet. * Fixed some assets not updated when you switch language to English. * Fixed lag in some cases due to incorrect asset caching when playing in non-English. * Fixed lag when a mod invalidates many NPC portraits/sprites at once. - * Fixed seasonal tilesheet issues when a mod reloads a map. + * Fixed map reloads resetting tilesheet seasons. + * Fixed outdoor tilesheets being seasonalised when added to an indoor location. * For modders: * Added support for content pack translations. -- cgit