From db578c389e35ee026ed4ea12dfdcef99f8bc3b28 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 26 May 2022 00:57:13 -0400 Subject: drop support for pre-Pintail proxying --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 7fff656a..ddf97fe8 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,7 @@ * For mod authors: * Added a new `IRawTextureData` asset type. _You can now load image files through `helper.ModContent` as `IRawTextureData` instead of `Texture2D`. This provides the image size and raw pixel data, which you can pass into other SMAPI APIs like `asset.AsImage().PatchImage`. This is much more efficient when you don't need a full `Texture2D` instance, since it bypasses the GPU operations needed to create one._ + * Removed transitional `UsePintail` option added in 3.14.0 (now always enabled). * For mod authors: * Fixed map edits which change warps sometimes rebuilding the NPC pathfinding cache unnecessarily, which could cause a noticeable delay for players. -- cgit