From dcfae980bf74386c624b0d059a83e95ec1aedc0b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 16 Nov 2018 21:29:28 -0500 Subject: fix content packs always failing to load if they declare a dependency on a SMAPI mod --- docs/release-notes.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 1631c153..d3036135 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -44,7 +44,8 @@ * added support for overlaying image assets with semi-transparency; * mods can now load PNGs even if the game is currently drawing. * When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting). - * Fixed `IContentPack.ReadJsonFile` allowing non-relative paths. + * Fixed content packs' `ReadJsonFile` allowing non-relative paths. + * Fixed content pack always failing to load if they declare a dependency on a SMAPI mod. * Fixed trace logs not showing path for invalid mods. * Fixed 'no update keys' warning not shown for mods with only invalid update keys. * Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer. -- cgit