From e943ae84136d46432e04e577041850d2aa7db43e Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 12 May 2022 00:21:46 -0400 Subject: prepare for release --- docs/release-notes.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 53711454..6311d7dc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,13 +1,15 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.14.3 +Released 12 May 2022 for Stardew Valley 1.5.6 or later. + * For players: - * Reduced mods' in-game performance impact. + * Reduced in-game performance impact. * For mod authors: * Refactored how event handling works under the hood, particularly the new content API. This should have no effect on mod usage. - * In-game time changes are now logged in verbose mod. + * Verbose mode now logs the in-game time. * Fixed error when loading a `.xnb` file through the old content API without the file extension. * Fixed asset propagation for player sprites not fully updating recolor masks in some cases. -- cgit