From efec87065780426db15c51a7e68315ff488a89c0 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 6 Feb 2021 13:03:37 -0500 Subject: fix edge case in non-English asset cache after returning to title screen --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 9cea9fa9..9f4ea50a 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,6 +14,7 @@ * For modders: * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. + * Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache. ## 3.9.1 Released 25 January 2021 for Stardew Valley 1.5.4 or later. -- cgit