From f251f0d06c2942b53dfd69bb79bf12b16a227503 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 19 Jan 2021 23:14:03 -0500 Subject: make buttonState.IsDown() extension public (#744) --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 5e0e05b6..5f67641b 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,6 +14,7 @@ * For modders: * Added [API for multi-key bindings](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList). * Added a new [`Input.ButtonsChanged` event](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged). + * Added a `buttonState.IsDown()` extension. * Improved multiplayer APIs: * `PerScreen` now lets you get/set the value for any screen, get all active values, or clear all values. * Peer data for the multiplayer API/events now includes `IsSplitScreen` and `ScreenID` fields. -- cgit