From f7111a2488bd16b30c28be1025e7dbf9c4ca1306 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 12 Aug 2018 01:31:52 -0400 Subject: add asset propagation for map tilesheets (#570) --- docs/release-notes.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 9ac52ab1..ab47b5c7 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,7 +13,10 @@ * For modders: * Added support for `.json` data files in the content API (including Content Patcher). - * Fixed changes through the content API not propagating correctly for dialogue and child sprites. + * Added automatic propagation when changing assets through the content API for... + * child sprites; + * dialogue; + * map tilesheets. * Added `--mods-path` command-line argument to allow switching between mod folders. * All enums are now JSON-serialised by name, since that's more user-friendly. Previously only certain predefined enums were serialised that way. JSON files which already have integer enums will still be parsed fine. * Fixed false compatibility error when constructing multidimensional arrays. -- cgit