From 173dd8cd030992983ddea36c944f22f7ad6ed9bd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 27 May 2017 23:48:16 -0400 Subject: add Context.IsPlayerFree --- release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'release-notes.md') diff --git a/release-notes.md b/release-notes.md index 622fcd49..ce4ec082 100644 --- a/release-notes.md +++ b/release-notes.md @@ -29,6 +29,7 @@ For modders: * You can now load unpacked `.tbin` files from your mod folder through the content API. * SMAPI now automatically fixes tilesheet references for maps loaded from the mod folder. _When loading a map from the mod folder, SMAPI will automatically use tilesheets relative to the map file if they exists. Otherwise it will default to tilesheets in the game content._ +* Added `Context.IsPlayerFree` for mods that need to check if the player can act (i.e. save is loaded, no menu is displayed, no cutscene is in progress, etc). * Added `Context.IsInDrawLoop` for specialised mods. * Fixed `smapi-crash.txt` being copied from the default log even if a different path is specified with `--log-path`. * Fixed the content API not matching XNB filenames with two dots (like `a.b.xnb`) if you don't specify the `.xnb` extension. -- cgit