From 8c1bf732ff6bbf2056b7416887354020d10a7ca9 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 2 Jul 2017 23:17:45 -0400 Subject: update readme & polish release notes for 1.15 --- release-notes.md | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) (limited to 'release-notes.md') diff --git a/release-notes.md b/release-notes.md index c5d0ccef..7a7045fc 100644 --- a/release-notes.md +++ b/release-notes.md @@ -6,7 +6,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.10...2.0). For mod developers: * The manifest.json version can now be specified as a string. -* SMAPI mods can now intercept and edit XNB images and data loaded by the game (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Content)). +* SMAPI mods can now edit XNB images and data loaded by the game (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Content)). --> ## 1.15 @@ -15,25 +15,30 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15). For players: * Several changes to the SMAPI console to make it simpler for players. * Revamped TrainerMod's item commands: - * `player_add` is a new command which lets you add any game item to your inventory (including tools, weapons, equipment, craftables, wallpaper, etc). This replaces the former `player_additem`, `player_addring`, and `player_addweapon`. + * `player_add` is a new command to add any item to your inventory (including tools, weapons, equipment, craftables, wallpaper, etc). This replaces the former `player_additem`, `player_addring`, and `player_addweapon`. * `list_items` now shows all items in the game. You can search by item type like `list_items weapon`, or search by item name like `list_items galaxy sword`. * `list_items` now also matches translated item names when playing in another language. * `list_item_types` is a new command to see a list of item types. -* Added clearer error when a `config.json` is invalid. +* Fixed unhelpful error when a `config.json` is invalid. * Fixed rare crash when window loses focus for a few players (further to fix in 1.14). * Fixed invalid `ObjectInformation.xnb` causing a flood of warnings; SMAPI now shows one error instead. * Updated mod compatibility list. For modders: -* You can now specify minimum dependency versions in `manifest.json`. +* Added `SDate` utility for in-game date calculations (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Dates)). +* Added support for minimum dependency versions in `manifest.json` (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)). * Added `System.ValueTuple.dll` to the SMAPI install package so mods can use [C# 7 value tuples](https://docs.microsoft.com/en-us/dotnet/csharp/tuples). -* Added more useful trace logging when loading mods. -* Changed `manifest.MinimumApiVersion` from string to `ISemanticVersion`. +* Added more useful logging when loading mods. +* Changed `manifest.MinimumApiVersion` from string to `ISemanticVersion`. This shouldn't affect mods unless they referenced that field in code. * Fixed `SemanticVersion` parsing some invalid versions into close approximations (like `1.apple` → `1.0-apple`). * Fixed `SemanticVersion` not treating hyphens as separators when comparing prerelease tags. _(While that was technically correct, it leads to unintuitive behaviour like sorting `-alpha-2` _after_ `-alpha-10`, even though `-alpha.2` sorts before `-alpha.10`.)_ * Fixed corrupted state exceptions not being logged by SMAPI. +For SMAPI developers: +* Added prototype SMAPI 2.0 feature to override XNB files (not enabled for mods yet). +* Added prototype SMAPI 2.0 support for version strings in `manifest.json` (not recommended for mods yet). + ## 1.14 See [log](https://github.com/Pathoschild/SMAPI/compare/1.13...1.14). -- cgit