From fee89a99da3295c6bb35d6543a112db8924057de Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 24 Apr 2017 12:39:06 -0400 Subject: remove new manifest field for minimum game version (#264) This was added to support parallel releases for SDV 1.11 + 1.2-beta, but SDV 1.2 is now out of beta. Mods should specify the minimum SMAPI version instead if needed. --- release-notes.md | 1 - 1 file changed, 1 deletion(-) (limited to 'release-notes.md') diff --git a/release-notes.md b/release-notes.md index 1dd1fa6b..d600db57 100644 --- a/release-notes.md +++ b/release-notes.md @@ -25,7 +25,6 @@ For players: For mod developers: * Mods are now initialised after the `Initialize`/`LoadContent` phase, which means the `GameEvents.Initialize` and `GameEvents.LoadContent` events are deprecated. You can move any logic in those methods to your mod's `Entry` method. -* Mods can now specify a minimum game version in their `manifest.json`. * Added `IsBetween` and string overloads to the `ISemanticVersion` methods. * Fixed mouse-changed event never updating prior mouse position. * Fixed `monitor.ExitGameImmediately` not working correctly. -- cgit