From 3f1d7b1d2238d775638b4e471fc626ca26a3849a Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 31 Jan 2020 22:27:12 -0500 Subject: rework build settings a bit --- src/SMAPI.Installer/assets/unix-launcher.sh | 125 ++++++++++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 src/SMAPI.Installer/assets/unix-launcher.sh (limited to 'src/SMAPI.Installer/assets/unix-launcher.sh') diff --git a/src/SMAPI.Installer/assets/unix-launcher.sh b/src/SMAPI.Installer/assets/unix-launcher.sh new file mode 100644 index 00000000..b72eed22 --- /dev/null +++ b/src/SMAPI.Installer/assets/unix-launcher.sh @@ -0,0 +1,125 @@ +#!/usr/bin/env bash +# MonoKickstart Shell Script +# Written by Ethan "flibitijibibo" Lee +# Modified for SMAPI by various contributors + +# Move to script's directory +cd "$(dirname "$0")" || exit $? + +# Get the system architecture +UNAME=$(uname) +ARCH=$(uname -m) + +# MonoKickstart picks the right libfolder, so just execute the right binary. +if [ "$UNAME" == "Darwin" ]; then + # ... Except on OSX. + export DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:./osx/ + + # El Capitan is a total idiot and wipes this variable out, making the + # Steam overlay disappear. This sidesteps "System Integrity Protection" + # and resets the variable with Valve's own variable (they provided this + # fix by the way, thanks Valve!). Note that you will need to update your + # launch configuration to the script location, NOT just the app location + # (i.e. Kick.app/Contents/MacOS/Kick, not just Kick.app). + # -flibit + if [ "$STEAM_DYLD_INSERT_LIBRARIES" != "" ] && [ "$DYLD_INSERT_LIBRARIES" == "" ]; then + export DYLD_INSERT_LIBRARIES="$STEAM_DYLD_INSERT_LIBRARIES" + fi + + # this was here before + ln -sf mcs.bin.osx mcs + + # fix "DllNotFoundException: libgdiplus.dylib" errors when loading images in SMAPI + if [ -f libgdiplus.dylib ]; then + rm libgdiplus.dylib + fi + if [ -f /Library/Frameworks/Mono.framework/Versions/Current/lib/libgdiplus.dylib ]; then + ln -s /Library/Frameworks/Mono.framework/Versions/Current/lib/libgdiplus.dylib libgdiplus.dylib + fi + + # launch SMAPI + cp StardewValley.bin.osx StardewModdingAPI.bin.osx + open -a Terminal ./StardewModdingAPI.bin.osx "$@" +else + # choose launcher + LAUNCHER="" + if [ "$ARCH" == "x86_64" ]; then + ln -sf mcs.bin.x86_64 mcs + cp StardewValley.bin.x86_64 StardewModdingAPI.bin.x86_64 + LAUNCHER="./StardewModdingAPI.bin.x86_64 $*" + else + ln -sf mcs.bin.x86 mcs + cp StardewValley.bin.x86 StardewModdingAPI.bin.x86 + LAUNCHER="./StardewModdingAPI.bin.x86 $*" + fi + + # get cross-distro version of POSIX command + COMMAND="" + if command -v command 2>/dev/null; then + COMMAND="command -v" + elif type type 2>/dev/null; then + COMMAND="type" + fi + + # select terminal (prefer xterm for best compatibility, then known supported terminals) + for terminal in xterm gnome-terminal kitty terminator xfce4-terminal konsole terminal termite alacritty mate-terminal x-terminal-emulator; do + if $COMMAND "$terminal" 2>/dev/null; then + # Find the true shell behind x-terminal-emulator + if [ "$(basename "$(readlink -f $(which "$terminal"))")" != "x-terminal-emulator" ]; then + export LAUNCHTERM=$terminal + break; + else + export LAUNCHTERM="$(basename "$(readlink -f $(which x-terminal-emulator))")" + # Remember that we're using x-terminal-emulator just in case it points outside the $PATH + export XTE=1 + break; + fi + fi + done + + # if no terminal was found, run in current shell or with no output + if [ -z "$LAUNCHTERM" ]; then + sh -c 'TERM=xterm $LAUNCHER' + if [ $? -eq 127 ]; then + $LAUNCHER --no-terminal + fi + exit + fi + + # run in selected terminal and account for quirks + case $LAUNCHTERM in + terminator) + # Terminator converts -e to -x when used through x-terminal-emulator for some reason + if $XTE; then + terminator -e "sh -c 'TERM=xterm $LAUNCHER'" + else + terminator -x "sh -c 'TERM=xterm $LAUNCHER'" + fi + ;; + kitty) + # Kitty overrides the TERM varible unless you set it explicitly + kitty -o term=xterm $LAUNCHER + ;; + alacritty) + # Alacritty doesn't like the double quotes or the variable + if [ "$ARCH" == "x86_64" ]; then + alacritty -e sh -c 'TERM=xterm ./StardewModdingAPI.bin.x86_64 $*' + else + alacritty -e sh -c 'TERM=xterm ./StardewModdingAPI.bin.x86 $*' + fi + ;; + xterm|xfce4-terminal|gnome-terminal|terminal|termite|mate-terminal) + $LAUNCHTERM -e "sh -c 'TERM=xterm $LAUNCHER'" + ;; + konsole) + konsole -p Environment=TERM=xterm -e "$LAUNCHER" + ;; + *) + # If we don't know the terminal, just try to run it in the current shell. + sh -c 'TERM=xterm $LAUNCHER' + # if THAT fails, launch with no output + if [ $? -eq 127 ]; then + $LAUNCHER --no-terminal + fi + esac +fi -- cgit