From 3f1d7b1d2238d775638b4e471fc626ca26a3849a Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 31 Jan 2020 22:27:12 -0500 Subject: rework build settings a bit --- src/SMAPI.Installer/unix-launcher.sh | 125 ----------------------------------- 1 file changed, 125 deletions(-) delete mode 100644 src/SMAPI.Installer/unix-launcher.sh (limited to 'src/SMAPI.Installer/unix-launcher.sh') diff --git a/src/SMAPI.Installer/unix-launcher.sh b/src/SMAPI.Installer/unix-launcher.sh deleted file mode 100644 index b72eed22..00000000 --- a/src/SMAPI.Installer/unix-launcher.sh +++ /dev/null @@ -1,125 +0,0 @@ -#!/usr/bin/env bash -# MonoKickstart Shell Script -# Written by Ethan "flibitijibibo" Lee -# Modified for SMAPI by various contributors - -# Move to script's directory -cd "$(dirname "$0")" || exit $? - -# Get the system architecture -UNAME=$(uname) -ARCH=$(uname -m) - -# MonoKickstart picks the right libfolder, so just execute the right binary. -if [ "$UNAME" == "Darwin" ]; then - # ... Except on OSX. - export DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:./osx/ - - # El Capitan is a total idiot and wipes this variable out, making the - # Steam overlay disappear. This sidesteps "System Integrity Protection" - # and resets the variable with Valve's own variable (they provided this - # fix by the way, thanks Valve!). Note that you will need to update your - # launch configuration to the script location, NOT just the app location - # (i.e. Kick.app/Contents/MacOS/Kick, not just Kick.app). - # -flibit - if [ "$STEAM_DYLD_INSERT_LIBRARIES" != "" ] && [ "$DYLD_INSERT_LIBRARIES" == "" ]; then - export DYLD_INSERT_LIBRARIES="$STEAM_DYLD_INSERT_LIBRARIES" - fi - - # this was here before - ln -sf mcs.bin.osx mcs - - # fix "DllNotFoundException: libgdiplus.dylib" errors when loading images in SMAPI - if [ -f libgdiplus.dylib ]; then - rm libgdiplus.dylib - fi - if [ -f /Library/Frameworks/Mono.framework/Versions/Current/lib/libgdiplus.dylib ]; then - ln -s /Library/Frameworks/Mono.framework/Versions/Current/lib/libgdiplus.dylib libgdiplus.dylib - fi - - # launch SMAPI - cp StardewValley.bin.osx StardewModdingAPI.bin.osx - open -a Terminal ./StardewModdingAPI.bin.osx "$@" -else - # choose launcher - LAUNCHER="" - if [ "$ARCH" == "x86_64" ]; then - ln -sf mcs.bin.x86_64 mcs - cp StardewValley.bin.x86_64 StardewModdingAPI.bin.x86_64 - LAUNCHER="./StardewModdingAPI.bin.x86_64 $*" - else - ln -sf mcs.bin.x86 mcs - cp StardewValley.bin.x86 StardewModdingAPI.bin.x86 - LAUNCHER="./StardewModdingAPI.bin.x86 $*" - fi - - # get cross-distro version of POSIX command - COMMAND="" - if command -v command 2>/dev/null; then - COMMAND="command -v" - elif type type 2>/dev/null; then - COMMAND="type" - fi - - # select terminal (prefer xterm for best compatibility, then known supported terminals) - for terminal in xterm gnome-terminal kitty terminator xfce4-terminal konsole terminal termite alacritty mate-terminal x-terminal-emulator; do - if $COMMAND "$terminal" 2>/dev/null; then - # Find the true shell behind x-terminal-emulator - if [ "$(basename "$(readlink -f $(which "$terminal"))")" != "x-terminal-emulator" ]; then - export LAUNCHTERM=$terminal - break; - else - export LAUNCHTERM="$(basename "$(readlink -f $(which x-terminal-emulator))")" - # Remember that we're using x-terminal-emulator just in case it points outside the $PATH - export XTE=1 - break; - fi - fi - done - - # if no terminal was found, run in current shell or with no output - if [ -z "$LAUNCHTERM" ]; then - sh -c 'TERM=xterm $LAUNCHER' - if [ $? -eq 127 ]; then - $LAUNCHER --no-terminal - fi - exit - fi - - # run in selected terminal and account for quirks - case $LAUNCHTERM in - terminator) - # Terminator converts -e to -x when used through x-terminal-emulator for some reason - if $XTE; then - terminator -e "sh -c 'TERM=xterm $LAUNCHER'" - else - terminator -x "sh -c 'TERM=xterm $LAUNCHER'" - fi - ;; - kitty) - # Kitty overrides the TERM varible unless you set it explicitly - kitty -o term=xterm $LAUNCHER - ;; - alacritty) - # Alacritty doesn't like the double quotes or the variable - if [ "$ARCH" == "x86_64" ]; then - alacritty -e sh -c 'TERM=xterm ./StardewModdingAPI.bin.x86_64 $*' - else - alacritty -e sh -c 'TERM=xterm ./StardewModdingAPI.bin.x86 $*' - fi - ;; - xterm|xfce4-terminal|gnome-terminal|terminal|termite|mate-terminal) - $LAUNCHTERM -e "sh -c 'TERM=xterm $LAUNCHER'" - ;; - konsole) - konsole -p Environment=TERM=xterm -e "$LAUNCHER" - ;; - *) - # If we don't know the terminal, just try to run it in the current shell. - sh -c 'TERM=xterm $LAUNCHER' - # if THAT fails, launch with no output - if [ $? -eq 127 ]; then - $LAUNCHER --no-terminal - fi - esac -fi -- cgit