From a593eda30f82af474887d91458b0e9158f66fefc Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:24:59 -0400 Subject: use target-typed new --- src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/SMAPI.ModBuildConfig/Framework') diff --git a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs index ad4ffdf9..80955f67 100644 --- a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs +++ b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs @@ -136,7 +136,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework // project manifest bool hasProjectManifest = false; { - FileInfo manifest = new FileInfo(Path.Combine(projectDir, this.ManifestFileName)); + FileInfo manifest = new(Path.Combine(projectDir, this.ManifestFileName)); if (manifest.Exists) { yield return Tuple.Create(this.ManifestFileName, manifest); @@ -146,7 +146,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework // project i18n files bool hasProjectTranslations = false; - DirectoryInfo translationsFolder = new DirectoryInfo(Path.Combine(projectDir, "i18n")); + DirectoryInfo translationsFolder = new(Path.Combine(projectDir, "i18n")); if (translationsFolder.Exists) { foreach (FileInfo file in translationsFolder.EnumerateFiles()) @@ -156,7 +156,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework // project assets folder bool hasAssetsFolder = false; - DirectoryInfo assetsFolder = new DirectoryInfo(Path.Combine(projectDir, "assets")); + DirectoryInfo assetsFolder = new(Path.Combine(projectDir, "assets")); if (assetsFolder.Exists) { foreach (FileInfo file in assetsFolder.EnumerateFiles("*", SearchOption.AllDirectories)) @@ -168,7 +168,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework } // build output - DirectoryInfo buildFolder = new DirectoryInfo(targetDir); + DirectoryInfo buildFolder = new(targetDir); foreach (FileInfo file in buildFolder.EnumerateFiles("*", SearchOption.AllDirectories)) { // get path info -- cgit