From 9c1617c9ee51a0f6b93242fe8fc789336957460c Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 11 Apr 2018 21:15:16 -0400 Subject: drop support for Stardew Valley 1.2 (#453) --- .../Framework/Commands/Player/SetNameCommand.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs index 71e17f71..e8cb0584 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs @@ -39,11 +39,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player case "farm": if (!string.IsNullOrWhiteSpace(name)) { -#if STARDEW_VALLEY_1_3 Game1.player.farmName.Value = args[1]; -#else - Game1.player.farmName = args[1]; -#endif monitor.Log($"OK, your farm's name is now {Game1.player.farmName}.", LogLevel.Info); } else -- cgit