From ccd09eb9143bee60bfdc4182c3a7505fabddbe48 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 12 May 2018 16:04:18 -0400 Subject: fix world_setseason command not running season change logic --- .../Framework/Commands/World/SetSeasonCommand.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index 897d052f..3d6d4b3d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -1,4 +1,4 @@ -using System.Linq; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World @@ -39,6 +39,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World // handle Game1.currentSeason = season; + Game1.setGraphicsForSeason(); monitor.Log($"OK, the date is now {Game1.currentSeason} {Game1.dayOfMonth}.", LogLevel.Info); } } -- cgit From 317a33764621f7d0ff9af0239a5fcfea6662a7ed Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 9 Jun 2018 14:31:47 -0400 Subject: fix world_setseason command not normalising season --- .../Framework/Commands/World/SetSeasonCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index 3d6d4b3d..b5db9c0d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -38,7 +38,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World return; // handle - Game1.currentSeason = season; + Game1.currentSeason = season.ToLower(); Game1.setGraphicsForSeason(); monitor.Log($"OK, the date is now {Game1.currentSeason} {Game1.dayOfMonth}.", LogLevel.Info); } -- cgit