From 552886a0f3b8d309df9ce85343f41ca7d2fc1d28 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 17 Mar 2019 19:22:03 -0400 Subject: fix world_clear removing chests that match a debris name --- .../Framework/Commands/World/ClearCommand.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index c769b622..bd6c7952 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -83,7 +83,14 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World } removed += - this.RemoveObjects(location, obj => obj.Name.ToLower().Contains("weed") || obj.Name == "Twig" || obj.Name == "Stone") + this.RemoveObjects(location, obj => + !(obj is Chest) + && ( + obj.Name == "Weeds" + || obj.Name == "Stone" + || (obj.ParentSheetIndex == 294 || obj.ParentSheetIndex == 295) + ) + ) + this.RemoveResourceClumps(location, clump => this.DebrisClumps.Contains(clump.parentSheetIndex.Value)); monitor.Log($"Done! Removed {removed} entities from {location.Name}.", LogLevel.Info); -- cgit