From 8dc12fd01c9274b045bafb04f02ef97fd8999c5d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 9 Oct 2022 14:30:40 -0400 Subject: optimize string splits --- .../Framework/Commands/Player/SetColorCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs index 12a51bc9..ea9f1d82 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs @@ -63,7 +63,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player /// The color to set. private bool TryParseColor(string input, out Color color) { - string[] colorHexes = input.Split(new[] { ',' }, 3); + string[] colorHexes = input.Split(',', 3); if (int.TryParse(colorHexes[0], out int r) && int.TryParse(colorHexes[1], out int g) && int.TryParse(colorHexes[2], out int b)) { color = new Color(r, g, b); -- cgit