From a593eda30f82af474887d91458b0e9158f66fefc Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:24:59 -0400 Subject: use target-typed new --- src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs | 2 +- .../Framework/Commands/Player/ListItemTypesCommand.cs | 2 +- .../Framework/Commands/Player/ListItemsCommand.cs | 2 +- src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs index 0e8f7517..fae31c23 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs @@ -13,7 +13,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player ** Fields *********/ /// Provides methods for searching and constructing items. - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /// The type names recognized by this command. private readonly string[] ValidTypes = Enum.GetNames(typeof(ItemType)).Concat(new[] { "Name" }).ToArray(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index 1f12e5f9..af362bcd 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player ** Fields *********/ /// Provides methods for searching and constructing items. - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 67569298..46fc1d9d 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -12,7 +12,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player ** Fields *********/ /// Provides methods for searching and constructing items. - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index 8704a403..9b48fa99 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -285,7 +285,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework case SObject.flowersCategory: yield return this.TryCreate(ItemType.Object, this.CustomIDOffset * 5 + id, _ => { - SObject honey = new SObject(Vector2.Zero, 340, $"{item.Name} Honey", false, true, false, false) + SObject honey = new(Vector2.Zero, 340, $"{item.Name} Honey", false, true, false, false) { Name = $"{item.Name} Honey", preservedParentSheetIndex = { id } -- cgit