From 3b5cfad2135e482d7fc885f16d8bbc075ad06a52 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 25 Nov 2018 12:58:51 -0500 Subject: fix Console Commands optimised in debug mode --- .../StardewModdingAPI.Mods.ConsoleCommands.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands') diff --git a/src/SMAPI.Mods.ConsoleCommands/StardewModdingAPI.Mods.ConsoleCommands.csproj b/src/SMAPI.Mods.ConsoleCommands/StardewModdingAPI.Mods.ConsoleCommands.csproj index 1137bb11..d1f16e41 100644 --- a/src/SMAPI.Mods.ConsoleCommands/StardewModdingAPI.Mods.ConsoleCommands.csproj +++ b/src/SMAPI.Mods.ConsoleCommands/StardewModdingAPI.Mods.ConsoleCommands.csproj @@ -15,7 +15,7 @@ true full - true + false $(SolutionDir)\..\bin\Debug\Mods\ConsoleCommands\ DEBUG;TRACE prompt -- cgit From cbd63b9a879031f20b8d04db83505dbcbe21bd47 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 25 Nov 2018 13:12:57 -0500 Subject: fix Console Commands' handling of tool upgrade levels for item commands --- src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) (limited to 'src/SMAPI.Mods.ConsoleCommands') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs index 7a3d8694..f4a38403 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/ItemRepository.cs @@ -25,15 +25,11 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework public IEnumerable GetAll() { // get tools - for (int quality = Tool.stone; quality <= Tool.iridium; quality++) - { - yield return new SearchableItem(ItemType.Tool, ToolFactory.axe, ToolFactory.getToolFromDescription(ToolFactory.axe, quality)); - yield return new SearchableItem(ItemType.Tool, ToolFactory.hoe, ToolFactory.getToolFromDescription(ToolFactory.hoe, quality)); - yield return new SearchableItem(ItemType.Tool, ToolFactory.pickAxe, ToolFactory.getToolFromDescription(ToolFactory.pickAxe, quality)); - yield return new SearchableItem(ItemType.Tool, ToolFactory.wateringCan, ToolFactory.getToolFromDescription(ToolFactory.wateringCan, quality)); - if (quality != Tool.iridium) - yield return new SearchableItem(ItemType.Tool, ToolFactory.fishingRod, ToolFactory.getToolFromDescription(ToolFactory.fishingRod, quality)); - } + yield return new SearchableItem(ItemType.Tool, ToolFactory.axe, ToolFactory.getToolFromDescription(ToolFactory.axe, 0)); + yield return new SearchableItem(ItemType.Tool, ToolFactory.hoe, ToolFactory.getToolFromDescription(ToolFactory.hoe, 0)); + yield return new SearchableItem(ItemType.Tool, ToolFactory.pickAxe, ToolFactory.getToolFromDescription(ToolFactory.pickAxe, 0)); + yield return new SearchableItem(ItemType.Tool, ToolFactory.wateringCan, ToolFactory.getToolFromDescription(ToolFactory.wateringCan, 0)); + yield return new SearchableItem(ItemType.Tool, ToolFactory.fishingRod, ToolFactory.getToolFromDescription(ToolFactory.fishingRod, 0)); yield return new SearchableItem(ItemType.Tool, this.CustomIDOffset, new MilkPail()); // these don't have any sort of ID, so we'll just assign some arbitrary ones yield return new SearchableItem(ItemType.Tool, this.CustomIDOffset + 1, new Shears()); yield return new SearchableItem(ItemType.Tool, this.CustomIDOffset + 2, new Pan()); -- cgit From 3744e2f1e5505c9d15fb3bc985ad147a33621048 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 3 Dec 2018 02:39:20 -0500 Subject: add SMAPI 3.0 compatibility strict mode (#606) --- src/SMAPI.Mods.ConsoleCommands/ModEntry.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI.Mods.ConsoleCommands') diff --git a/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs b/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs index 7588043d..30951064 100644 --- a/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs +++ b/src/SMAPI.Mods.ConsoleCommands/ModEntry.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands helper.ConsoleCommands.Add(command.Name, command.Description, (name, args) => this.HandleCommand(command, name, args)); // hook events - GameEvents.UpdateTick += this.GameEvents_UpdateTick; + helper.Events.GameLoop.UpdateTicked += this.OnUpdateTicked; } @@ -39,7 +39,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands /// The method invoked when the game updates its state. /// The event sender. /// The event arguments. - private void GameEvents_UpdateTick(object sender, EventArgs e) + private void OnUpdateTicked(object sender, EventArgs e) { if (!Context.IsWorldReady) return; -- cgit From 699fc41a7d72ec680c35ab36f3e18d54639d9b93 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 4 Dec 2018 23:31:39 -0500 Subject: cleanup, add release note --- .../Framework/Commands/World/SetTimeCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI.Mods.ConsoleCommands') diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs index 7644ee46..a6075013 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs @@ -47,7 +47,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { // define conversion between game time and TimeSpan TimeSpan ToTimeSpan(int value) => new TimeSpan(0, value / 100, value % 100, 0); - int FromTimeSpan(TimeSpan span) => (int)((span.Hours * 100) + span.Minutes); + int FromTimeSpan(TimeSpan span) => (span.Hours * 100) + span.Minutes; // transition to new time int intervals = (int)((ToTimeSpan(time) - ToTimeSpan(Game1.timeOfDay)).TotalMinutes / 10); -- cgit From 8901218418693d610a17b22fe789ba6279f63446 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 7 Dec 2018 13:40:13 -0500 Subject: update for release --- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI.Mods.ConsoleCommands') diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 94bab67f..c723d845 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.8.0", + "Version": "2.9.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.8.2" + "MinimumApiVersion": "2.9.0" } -- cgit