From 307bf6ce55e8880f0e0382cb678d7fcc6c74c11e Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 19 Aug 2018 21:08:58 -0400 Subject: adjust SaveBackup mod to simplify installer logic (#583) --- src/SMAPI.Mods.SaveBackup/Framework/ModConfig.cs | 9 --------- src/SMAPI.Mods.SaveBackup/ModEntry.cs | 13 ++++++++----- .../StardewModdingAPI.Mods.SaveBackup.csproj | 3 +-- 3 files changed, 9 insertions(+), 16 deletions(-) delete mode 100644 src/SMAPI.Mods.SaveBackup/Framework/ModConfig.cs (limited to 'src/SMAPI.Mods.SaveBackup') diff --git a/src/SMAPI.Mods.SaveBackup/Framework/ModConfig.cs b/src/SMAPI.Mods.SaveBackup/Framework/ModConfig.cs deleted file mode 100644 index c9dcb216..00000000 --- a/src/SMAPI.Mods.SaveBackup/Framework/ModConfig.cs +++ /dev/null @@ -1,9 +0,0 @@ -namespace StardewModdingAPI.Mods.SaveBackup.Framework -{ - /// The mod configuration. - internal class ModConfig - { - /// The number of backups to keep. - public int BackupsToKeep { get; set; } = 10; - } -} diff --git a/src/SMAPI.Mods.SaveBackup/ModEntry.cs b/src/SMAPI.Mods.SaveBackup/ModEntry.cs index 78578c3c..4d56789a 100644 --- a/src/SMAPI.Mods.SaveBackup/ModEntry.cs +++ b/src/SMAPI.Mods.SaveBackup/ModEntry.cs @@ -4,7 +4,6 @@ using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; -using StardewModdingAPI.Mods.SaveBackup.Framework; using StardewValley; namespace StardewModdingAPI.Mods.SaveBackup @@ -15,6 +14,12 @@ namespace StardewModdingAPI.Mods.SaveBackup /********* ** Properties *********/ + /// The number of backups to keep. + private readonly int BackupsToKeep = 10; + + /// The absolute path to the folder in which to store save backups. + private readonly string BackupFolder = Path.Combine(Constants.ExecutionPath, "save-backups"); + /// The name of the save archive to create. private readonly string FileName = $"{DateTime.UtcNow:yyyy-MM-dd} - SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version}.zip"; @@ -28,15 +33,13 @@ namespace StardewModdingAPI.Mods.SaveBackup { try { - ModConfig config = this.Helper.ReadConfig(); - // init backup folder - DirectoryInfo backupFolder = new DirectoryInfo(Path.Combine(this.Helper.DirectoryPath, "backups")); + DirectoryInfo backupFolder = new DirectoryInfo(this.BackupFolder); backupFolder.Create(); // back up saves this.CreateBackup(backupFolder); - this.PruneBackups(backupFolder, config.BackupsToKeep); + this.PruneBackups(backupFolder, this.BackupsToKeep); } catch (Exception ex) { diff --git a/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj b/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj index 0ccbcc6c..fafa4d25 100644 --- a/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj +++ b/src/SMAPI.Mods.SaveBackup/StardewModdingAPI.Mods.SaveBackup.csproj @@ -1,4 +1,4 @@ - + @@ -36,7 +36,6 @@ Properties\GlobalAssemblyInfo.cs - -- cgit