From 4da9e954df3846d01aa0536f4e8143466a1d62f3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 11 Feb 2022 00:49:49 -0500 Subject: use Array.Empty to avoid unneeded array allocations --- src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs') diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs index f1feb44b..2ed255c8 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs @@ -179,7 +179,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki errors = rawErrors.ToArray(); } else - errors = new string[0]; + errors = Array.Empty(); // build model return new ChangeDescriptor( -- cgit