From 47a806533b9fbcfe3fc771316283a7734702baae Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 23 Apr 2021 02:05:14 -0400 Subject: add 64-bit support to the SMAPI installer (#767) --- src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'src/SMAPI.Toolkit/Framework/GameScanning') diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index d18a2204..c90fc1d3 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -20,9 +20,6 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning /// The current OS. private readonly Platform Platform; - /// The name of the Stardew Valley executable. - private readonly string ExecutableName; - /********* ** Public methods @@ -31,7 +28,6 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning public GameScanner() { this.Platform = EnvironmentUtility.DetectPlatform(); - this.ExecutableName = EnvironmentUtility.GetExecutableName(this.Platform); } /// Find all valid Stardew Valley install folders. @@ -58,7 +54,12 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning /// The folder to check. public bool LooksLikeGameFolder(DirectoryInfo dir) { - return dir.Exists && dir.EnumerateFiles(this.ExecutableName).Any(); + return + dir.Exists + && ( + dir.EnumerateFiles("StardewValley.exe").Any() + || dir.EnumerateFiles("Stardew Valley.exe").Any() + ); } -- cgit