From a593eda30f82af474887d91458b0e9158f66fefc Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 6 Apr 2022 18:24:59 -0400 Subject: use target-typed new --- src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI.Toolkit/Framework/GameScanning') diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 8d4198de..768beba1 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -45,7 +45,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning // yield valid folders foreach (string path in paths) { - DirectoryInfo folder = new DirectoryInfo(path); + DirectoryInfo folder = new(path); if (this.LooksLikeGameFolder(folder)) yield return folder; } @@ -191,7 +191,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning yield break; // get targets file - FileInfo file = new FileInfo(Path.Combine(homePath, "stardewvalley.targets")); + FileInfo file = new(Path.Combine(homePath, "stardewvalley.targets")); if (!file.Exists) yield break; -- cgit