From 0a00c70397d85777499dcf7877cef08727a2dbae Mon Sep 17 00:00:00 2001
From: Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com>
Date: Fri, 20 Dec 2019 20:27:21 -0500
Subject: add console warning in paranoid mode

---
 src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

(limited to 'src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs')

diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
index e67616d0..925e0b5c 100644
--- a/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
+++ b/src/SMAPI.Toolkit/Framework/ModData/ModWarning.cs
@@ -27,10 +27,13 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData
         /// <summary>The mod has no update keys set.</summary>
         NoUpdateKeys = 32,
 
+        /// <summary>Uses .NET APIs for reading and writing to the console.</summary>
+        AccessesConsole = 64,
+
         /// <summary>Uses .NET APIs for filesystem access.</summary>
-        AccessesFilesystem = 64,
+        AccessesFilesystem = 128,
 
         /// <summary>Uses .NET APIs for shell or process access.</summary>
-        AccessesShell = 128
+        AccessesShell = 256
     }
 }
-- 
cgit