From 125bcbee56bf40cf82abc7fdb502f8cbc18546cf Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 13 Sep 2019 17:22:45 -0400 Subject: migrate to new project file format --- .../Framework/UpdateData/ModRepositoryKey.cs | 21 +++++++ .../Framework/UpdateData/UpdateKey.cs | 73 ++++++++++++++++++++++ 2 files changed, 94 insertions(+) create mode 100644 src/SMAPI.Toolkit/Framework/UpdateData/ModRepositoryKey.cs create mode 100644 src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs (limited to 'src/SMAPI.Toolkit/Framework/UpdateData') diff --git a/src/SMAPI.Toolkit/Framework/UpdateData/ModRepositoryKey.cs b/src/SMAPI.Toolkit/Framework/UpdateData/ModRepositoryKey.cs new file mode 100644 index 00000000..f6c402d5 --- /dev/null +++ b/src/SMAPI.Toolkit/Framework/UpdateData/ModRepositoryKey.cs @@ -0,0 +1,21 @@ +namespace StardewModdingAPI.Toolkit.Framework.UpdateData +{ + /// A mod repository which SMAPI can check for updates. + public enum ModRepositoryKey + { + /// An unknown or invalid mod repository. + Unknown, + + /// The Chucklefish mod repository. + Chucklefish, + + /// A GitHub project containing releases. + GitHub, + + /// The ModDrop mod repository. + ModDrop, + + /// The Nexus Mods mod repository. + Nexus + } +} diff --git a/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs b/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs new file mode 100644 index 00000000..865ebcf7 --- /dev/null +++ b/src/SMAPI.Toolkit/Framework/UpdateData/UpdateKey.cs @@ -0,0 +1,73 @@ +using System; + +namespace StardewModdingAPI.Toolkit.Framework.UpdateData +{ + /// A namespaced mod ID which uniquely identifies a mod within a mod repository. + public class UpdateKey + { + /********* + ** Accessors + *********/ + /// The raw update key text. + public string RawText { get; } + + /// The mod repository containing the mod. + public ModRepositoryKey Repository { get; } + + /// The mod ID within the repository. + public string ID { get; } + + /// Whether the update key seems to be valid. + public bool LooksValid { get; } + + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// The raw update key text. + /// The mod repository containing the mod. + /// The mod ID within the repository. + public UpdateKey(string rawText, ModRepositoryKey repository, string id) + { + this.RawText = rawText; + this.Repository = repository; + this.ID = id; + this.LooksValid = + repository != ModRepositoryKey.Unknown + && !string.IsNullOrWhiteSpace(id); + } + + /// Parse a raw update key. + /// The raw update key to parse. + public static UpdateKey Parse(string raw) + { + // split parts + string[] parts = raw?.Split(':'); + if (parts == null || parts.Length != 2) + return new UpdateKey(raw, ModRepositoryKey.Unknown, null); + + // extract parts + string repositoryKey = parts[0].Trim(); + string id = parts[1].Trim(); + if (string.IsNullOrWhiteSpace(id)) + id = null; + + // parse + if (!Enum.TryParse(repositoryKey, true, out ModRepositoryKey repository)) + return new UpdateKey(raw, ModRepositoryKey.Unknown, id); + if (id == null) + return new UpdateKey(raw, repository, null); + + return new UpdateKey(raw, repository, id); + } + + /// Get a string that represents the current object. + public override string ToString() + { + return this.LooksValid + ? $"{this.Repository}:{this.ID}" + : this.RawText; + } + } +} -- cgit