From 7900a84bd68d7c9450bba719ce925b61043875f3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 26 Jul 2020 02:50:20 -0400 Subject: use ordinal comparison/sorting instead of invariant --- src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs | 2 +- src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 2 +- src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs | 2 +- src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs | 4 ++-- src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs | 2 +- 5 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/SMAPI.Toolkit/Framework') diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs index 34e2e1b8..89a22eaf 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/WikiClient.cs @@ -233,7 +233,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki // parse // Specified on the wiki in the form "remote version → mapped version; another remote version → mapped version" - IDictionary map = new Dictionary(StringComparer.InvariantCultureIgnoreCase); + IDictionary map = new Dictionary(StringComparer.OrdinalIgnoreCase); foreach (string pair in raw.Split(';')) { string[] versions = pair.Split('→'); diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 4eec3424..450d600a 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -30,7 +30,7 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning .GetCustomInstallPaths(platform) .Concat(this.GetDefaultInstallPaths(platform)) .Select(PathUtilities.NormalizePathSeparators) - .Distinct(StringComparer.InvariantCultureIgnoreCase); + .Distinct(StringComparer.OrdinalIgnoreCase); // yield valid folders foreach (string path in paths) diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs index 8b40c301..2167d3e5 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs @@ -68,7 +68,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData foreach (string part in parts.Take(parts.Length - 1)) { // 'default' - if (part.Equals("Default", StringComparison.InvariantCultureIgnoreCase)) + if (part.Equals("Default", StringComparison.OrdinalIgnoreCase)) { isDefault = true; continue; diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs index c892d820..3201c421 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs @@ -46,13 +46,13 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData public bool HasID(string id) { // try main ID - if (this.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase)) + if (this.ID.Equals(id, StringComparison.OrdinalIgnoreCase)) return true; // try former IDs foreach (string formerID in this.FormerIDs) { - if (formerID.Equals(id, StringComparison.InvariantCultureIgnoreCase)) + if (formerID.Equals(id, StringComparison.OrdinalIgnoreCase)) return true; } diff --git a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs index a7c87cbb..6d6b6417 100644 --- a/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs +++ b/src/SMAPI.Toolkit/Framework/ModScanning/ModScanner.cs @@ -59,7 +59,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning }; /// The extensions for files which an XNB mod may contain. If a mod doesn't have a manifest.json and contains *only* these file extensions, it should be considered an XNB mod. - private readonly HashSet PotentialXnbModExtensions = new HashSet(StringComparer.InvariantCultureIgnoreCase) + private readonly HashSet PotentialXnbModExtensions = new HashSet(StringComparer.OrdinalIgnoreCase) { // XNB files ".xgs", -- cgit