From a090b6c21c877e8835f25e1d70d667abf07d1d3c Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 16 May 2020 11:29:40 -0400 Subject: use newer C# features --- .../Framework/Clients/WebApi/WebApiClient.cs | 17 ++++++++--------- src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 4 ++-- src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs | 5 +---- 3 files changed, 11 insertions(+), 15 deletions(-) (limited to 'src/SMAPI.Toolkit') diff --git a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs index f0a7c82a..2fb6ed20 100644 --- a/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs +++ b/src/SMAPI.Toolkit/Framework/Clients/WebApi/WebApiClient.cs @@ -62,16 +62,15 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi private TResult Post(string url, TBody content) { // note: avoid HttpClient for Mac compatibility - using (WebClient client = new WebClient()) - { - Uri fullUrl = new Uri(this.BaseUrl, url); - string data = JsonConvert.SerializeObject(content); + using WebClient client = new WebClient(); - client.Headers["Content-Type"] = "application/json"; - client.Headers["User-Agent"] = $"SMAPI/{this.Version}"; - string response = client.UploadString(fullUrl, data); - return JsonConvert.DeserializeObject(response, this.JsonSettings); - } + Uri fullUrl = new Uri(this.BaseUrl, url); + string data = JsonConvert.SerializeObject(content); + + client.Headers["Content-Type"] = "application/json"; + client.Headers["User-Agent"] = $"SMAPI/{this.Version}"; + string response = client.UploadString(fullUrl, data); + return JsonConvert.DeserializeObject(response, this.JsonSettings); } } } diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index 212c70ef..4eec3424 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -124,8 +124,8 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning XElement root; try { - using (FileStream stream = file.OpenRead()) - root = XElement.Load(stream); + using FileStream stream = file.OpenRead(); + root = XElement.Load(stream); } catch { diff --git a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs index c45448f3..1e490448 100644 --- a/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Utilities/EnvironmentUtility.cs @@ -30,10 +30,7 @@ namespace StardewModdingAPI.Toolkit.Utilities /// Detect the current OS. public static Platform DetectPlatform() { - if (EnvironmentUtility.CachedPlatform == null) - EnvironmentUtility.CachedPlatform = EnvironmentUtility.DetectPlatformImpl(); - - return EnvironmentUtility.CachedPlatform.Value; + return EnvironmentUtility.CachedPlatform ??= EnvironmentUtility.DetectPlatformImpl(); } -- cgit