From 5db9b049a6156afd580511ed097f0cc705ae41d9 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 15 Jan 2021 18:30:59 -0500 Subject: update for draw code changes in SDV 1.5.3 --- src/SMAPI/Constants.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Constants.cs') diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 2c0b85b7..36f8f4b5 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -57,7 +57,7 @@ namespace StardewModdingAPI public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.3"); /// The minimum supported version of Stardew Valley. - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.2"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.3"); /// The maximum supported version of Stardew Valley. public static ISemanticVersion MaximumGameVersion { get; } = null; -- cgit From 415047bf8e44057d6aeeffc6191d00817f6b0d1b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 15 Jan 2021 18:33:52 -0500 Subject: prepare for release --- build/common.targets | 2 +- docs/release-notes.md | 4 +++- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 5 files changed, 9 insertions(+), 7 deletions(-) (limited to 'src/SMAPI/Constants.cs') diff --git a/build/common.targets b/build/common.targets index c7af8630..3d39be23 100644 --- a/build/common.targets +++ b/build/common.targets @@ -4,7 +4,7 @@ - 3.8.3 + 3.8.4 SMAPI latest diff --git a/docs/release-notes.md b/docs/release-notes.md index e30bf08b..a2ac8b35 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,7 +7,9 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> -## Upcoming release +## 3.8.4 +Released 15 January 2021 for Stardew Valley 1.5.3 or later. + * For players: * Updated for Stardew Valley 1.5.3. * Fixed issue where title screen music didn't stop after loading a save. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1a021485..a7daf62b 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.8.3", + "Version": "3.8.4", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.8.3" + "MinimumApiVersion": "3.8.4" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 17ca5991..0fd202da 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.8.3", + "Version": "3.8.4", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.8.3" + "MinimumApiVersion": "3.8.4" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 36f8f4b5..b72471ca 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -54,7 +54,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.3"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.4"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.3"); -- cgit