From 3c5bdc96b57b523fb389dda5138b57fc5801edd2 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 3 Dec 2018 01:29:05 -0500 Subject: fix new event arg constructors not marked internal (#606) --- src/SMAPI/Events/BuildingListChangedEventArgs.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/SMAPI/Events/BuildingListChangedEventArgs.cs') diff --git a/src/SMAPI/Events/BuildingListChangedEventArgs.cs b/src/SMAPI/Events/BuildingListChangedEventArgs.cs index 9bc691fc..0237342f 100644 --- a/src/SMAPI/Events/BuildingListChangedEventArgs.cs +++ b/src/SMAPI/Events/BuildingListChangedEventArgs.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI.Events /// The location which changed. /// The buildings added to the location. /// The buildings removed from the location. - public BuildingListChangedEventArgs(GameLocation location, IEnumerable added, IEnumerable removed) + internal BuildingListChangedEventArgs(GameLocation location, IEnumerable added, IEnumerable removed) { this.Location = location; this.Added = added.ToArray(); -- cgit