From bad2ac2a29b8775be97133e4c4cfb67a4a7406ee Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 24 Feb 2019 19:56:08 -0500 Subject: remove deprecated APIs (#606) --- src/SMAPI/Events/GameEvents.cs | 122 ----------------------------------------- 1 file changed, 122 deletions(-) delete mode 100644 src/SMAPI/Events/GameEvents.cs (limited to 'src/SMAPI/Events/GameEvents.cs') diff --git a/src/SMAPI/Events/GameEvents.cs b/src/SMAPI/Events/GameEvents.cs deleted file mode 100644 index 9d945277..00000000 --- a/src/SMAPI/Events/GameEvents.cs +++ /dev/null @@ -1,122 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using StardewModdingAPI.Framework; -using StardewModdingAPI.Framework.Events; - -namespace StardewModdingAPI.Events -{ - /// Events raised when the game changes state. - [Obsolete("Use " + nameof(Mod.Helper) + "." + nameof(IModHelper.Events) + " instead. See https://smapi.io/3.0 for more info.")] - public static class GameEvents - { - /********* - ** Fields - *********/ - /// The core event manager. - private static EventManager EventManager; - - - /********* - ** Events - *********/ - /// Raised when the game updates its state (≈60 times per second). - public static event EventHandler UpdateTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_UpdateTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_UpdateTick.Remove(value); - } - - /// Raised every other tick (≈30 times per second). - public static event EventHandler SecondUpdateTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_SecondUpdateTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_SecondUpdateTick.Remove(value); - } - - /// Raised every fourth tick (≈15 times per second). - public static event EventHandler FourthUpdateTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_FourthUpdateTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_FourthUpdateTick.Remove(value); - } - - /// Raised every eighth tick (≈8 times per second). - public static event EventHandler EighthUpdateTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_EighthUpdateTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_EighthUpdateTick.Remove(value); - } - - /// Raised every 15th tick (≈4 times per second). - public static event EventHandler QuarterSecondTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_QuarterSecondTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_QuarterSecondTick.Remove(value); - } - - /// Raised every 30th tick (≈twice per second). - public static event EventHandler HalfSecondTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_HalfSecondTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_HalfSecondTick.Remove(value); - } - - /// Raised every 60th tick (≈once per second). - public static event EventHandler OneSecondTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_OneSecondTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_OneSecondTick.Remove(value); - } - - /// Raised once after the game initialises and all methods have been called. - public static event EventHandler FirstUpdateTick - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - GameEvents.EventManager.Legacy_FirstUpdateTick.Add(value); - } - remove => GameEvents.EventManager.Legacy_FirstUpdateTick.Remove(value); - } - - - /********* - ** Public methods - *********/ - /// Initialise the events. - /// The core event manager. - internal static void Init(EventManager eventManager) - { - GameEvents.EventManager = eventManager; - } - } -} -#endif -- cgit