From 0df7a967a6980db7f4da8d393feae97c968e3375 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 2 Jun 2018 01:48:35 -0400 Subject: add new-style input events (#310) --- src/SMAPI/Events/InputEvents.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/SMAPI/Events/InputEvents.cs') diff --git a/src/SMAPI/Events/InputEvents.cs b/src/SMAPI/Events/InputEvents.cs index 84d7ce5d..e62d6ee6 100644 --- a/src/SMAPI/Events/InputEvents.cs +++ b/src/SMAPI/Events/InputEvents.cs @@ -19,15 +19,15 @@ namespace StardewModdingAPI.Events /// Raised when the player presses a button on the keyboard, controller, or mouse. public static event EventHandler ButtonPressed { - add => InputEvents.EventManager.Input_ButtonPressed.Add(value); - remove => InputEvents.EventManager.Input_ButtonPressed.Remove(value); + add => InputEvents.EventManager.Legacy_Input_ButtonPressed.Add(value); + remove => InputEvents.EventManager.Legacy_Input_ButtonPressed.Remove(value); } /// Raised when the player releases a keyboard key on the keyboard, controller, or mouse. public static event EventHandler ButtonReleased { - add => InputEvents.EventManager.Input_ButtonReleased.Add(value); - remove => InputEvents.EventManager.Input_ButtonReleased.Remove(value); + add => InputEvents.EventManager.Legacy_Input_ButtonReleased.Add(value); + remove => InputEvents.EventManager.Legacy_Input_ButtonReleased.Remove(value); } -- cgit