From 929dccb75a1405737975d76648e015a3e7c00177 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 Oct 2017 23:07:10 -0400 Subject: reorganise repo structure --- src/SMAPI/Events/SaveEvents.cs | 56 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 src/SMAPI/Events/SaveEvents.cs (limited to 'src/SMAPI/Events/SaveEvents.cs') diff --git a/src/SMAPI/Events/SaveEvents.cs b/src/SMAPI/Events/SaveEvents.cs new file mode 100644 index 00000000..50e6d729 --- /dev/null +++ b/src/SMAPI/Events/SaveEvents.cs @@ -0,0 +1,56 @@ +using System; +using StardewModdingAPI.Framework; + +namespace StardewModdingAPI.Events +{ + /// Events raised before and after the player saves/loads the game. + public static class SaveEvents + { + /********* + ** Events + *********/ + /// Raised before the game begins writes data to the save file. + public static event EventHandler BeforeSave; + + /// Raised after the game finishes writing data to the save file. + public static event EventHandler AfterSave; + + /// Raised after the player loads a save slot. + public static event EventHandler AfterLoad; + + /// Raised after the game returns to the title screen. + public static event EventHandler AfterReturnToTitle; + + + /********* + ** Internal methods + *********/ + /// Raise a event. + /// Encapsulates monitoring and logging. + internal static void InvokeBeforeSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// Raise a event. + /// Encapsulates monitoring and logging. + internal static void InvokeAfterSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// Raise a event. + /// Encapsulates monitoring and logging. + internal static void InvokeAfterLoad(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty); + } + + /// Raise a event. + /// Encapsulates monitoring and logging. + internal static void InvokeAfterReturnToTitle(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterReturnToTitle)}", SaveEvents.AfterReturnToTitle?.GetInvocationList(), null, EventArgs.Empty); + } + } +} -- cgit