From bad2ac2a29b8775be97133e4c4cfb67a4a7406ee Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 24 Feb 2019 19:56:08 -0500 Subject: remove deprecated APIs (#606) --- src/SMAPI/Events/TimeEvents.cs | 56 ------------------------------------------ 1 file changed, 56 deletions(-) delete mode 100644 src/SMAPI/Events/TimeEvents.cs (limited to 'src/SMAPI/Events/TimeEvents.cs') diff --git a/src/SMAPI/Events/TimeEvents.cs b/src/SMAPI/Events/TimeEvents.cs deleted file mode 100644 index 389532d9..00000000 --- a/src/SMAPI/Events/TimeEvents.cs +++ /dev/null @@ -1,56 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using StardewModdingAPI.Framework; -using StardewModdingAPI.Framework.Events; - -namespace StardewModdingAPI.Events -{ - /// Events raised when the in-game date or time changes. - [Obsolete("Use " + nameof(Mod.Helper) + "." + nameof(IModHelper.Events) + " instead. See https://smapi.io/3.0 for more info.")] - public static class TimeEvents - { - /********* - ** Fields - *********/ - /// The core event manager. - private static EventManager EventManager; - - - /********* - ** Events - *********/ - /// Raised after the game begins a new day, including when loading a save. - public static event EventHandler AfterDayStarted - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - TimeEvents.EventManager.Legacy_AfterDayStarted.Add(value); - } - remove => TimeEvents.EventManager.Legacy_AfterDayStarted.Remove(value); - } - - /// Raised after the in-game clock changes. - public static event EventHandler TimeOfDayChanged - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - TimeEvents.EventManager.Legacy_TimeOfDayChanged.Add(value); - } - remove => TimeEvents.EventManager.Legacy_TimeOfDayChanged.Remove(value); - } - - - /********* - ** Public methods - *********/ - /// Initialise the events. - /// The core event manager. - internal static void Init(EventManager eventManager) - { - TimeEvents.EventManager = eventManager; - } - } -} -#endif -- cgit