From 07bbfea7dd9dac5bbacf8bfc3c35d3f65ec71b75 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 1 Jun 2018 02:14:01 -0400 Subject: add NPC list changed event (#310) --- src/SMAPI/Events/IWorldEvents.cs | 3 ++ src/SMAPI/Events/WorldNpcListChangedEventArgs.cs | 38 ++++++++++++++++++++++++ 2 files changed, 41 insertions(+) create mode 100644 src/SMAPI/Events/WorldNpcListChangedEventArgs.cs (limited to 'src/SMAPI/Events') diff --git a/src/SMAPI/Events/IWorldEvents.cs b/src/SMAPI/Events/IWorldEvents.cs index 7ec26bae..ce288ae1 100644 --- a/src/SMAPI/Events/IWorldEvents.cs +++ b/src/SMAPI/Events/IWorldEvents.cs @@ -14,6 +14,9 @@ namespace StardewModdingAPI.Events /// Raised after buildings are added or removed in a location. event EventHandler BuildingListChanged; + /// Raised after NPCs are added or removed in a location. + event EventHandler NpcListChanged; + /// Raised after objects are added or removed in a location. event EventHandler ObjectListChanged; diff --git a/src/SMAPI/Events/WorldNpcListChangedEventArgs.cs b/src/SMAPI/Events/WorldNpcListChangedEventArgs.cs new file mode 100644 index 00000000..e251f894 --- /dev/null +++ b/src/SMAPI/Events/WorldNpcListChangedEventArgs.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// Event arguments for a event. + public class WorldNpcListChangedEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// The location which changed. + public GameLocation Location { get; } + + /// The NPCs added to the location. + public IEnumerable Added { get; } + + /// The NPCs removed from the location. + public IEnumerable Removed { get; } + + + /********* + ** Public methods + *********/ + /// Construct an instance. + /// The location which changed. + /// The NPCs added to the location. + /// The NPCs removed from the location. + public WorldNpcListChangedEventArgs(GameLocation location, IEnumerable added, IEnumerable removed) + { + this.Location = location; + this.Added = added.ToArray(); + this.Removed = removed.ToArray(); + } + } +} -- cgit