From 79705448f57c962e9331fb802097c24d2424476c Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 6 Oct 2018 00:51:45 -0400 Subject: add DayEnding event (#310) --- src/SMAPI/Events/DayEndingEventArgs.cs | 7 +++++++ src/SMAPI/Events/IGameLoopEvents.cs | 3 +++ 2 files changed, 10 insertions(+) create mode 100644 src/SMAPI/Events/DayEndingEventArgs.cs (limited to 'src/SMAPI/Events') diff --git a/src/SMAPI/Events/DayEndingEventArgs.cs b/src/SMAPI/Events/DayEndingEventArgs.cs new file mode 100644 index 00000000..5cb433bc --- /dev/null +++ b/src/SMAPI/Events/DayEndingEventArgs.cs @@ -0,0 +1,7 @@ +using System; + +namespace StardewModdingAPI.Events +{ + /// Event arguments for an event. + public class DayEndingEventArgs : EventArgs { } +} diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs index 165aa0ce..5f531ba7 100644 --- a/src/SMAPI/Events/IGameLoopEvents.cs +++ b/src/SMAPI/Events/IGameLoopEvents.cs @@ -31,5 +31,8 @@ namespace StardewModdingAPI.Events /// Raised after the game begins a new day (including when the player loads a save). event EventHandler DayStarted; + + /// Raised before the game ends the current day. This happens before it starts setting up the next day and before . + event EventHandler DayEnding; } } -- cgit