From a29e2c59d4a01d5b8828644efd6becabc59af28e Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 2 Jun 2018 01:04:02 -0400 Subject: disambiguate legacy events internally (#310) --- src/SMAPI/Events/IWorldEvents.cs | 5 +---- src/SMAPI/Events/LocationEvents.cs | 12 ++++++------ 2 files changed, 7 insertions(+), 10 deletions(-) (limited to 'src/SMAPI/Events') diff --git a/src/SMAPI/Events/IWorldEvents.cs b/src/SMAPI/Events/IWorldEvents.cs index 6a43baf2..067a79bc 100644 --- a/src/SMAPI/Events/IWorldEvents.cs +++ b/src/SMAPI/Events/IWorldEvents.cs @@ -2,12 +2,9 @@ using System; namespace StardewModdingAPI.Events { - /// Provides events raised when something changes in the world. + /// Events raised when something changes in the world. public interface IWorldEvents { - /********* - ** Events - *********/ /// Raised after a game location is added or removed. event EventHandler LocationListChanged; diff --git a/src/SMAPI/Events/LocationEvents.cs b/src/SMAPI/Events/LocationEvents.cs index ff75c619..e2108de0 100644 --- a/src/SMAPI/Events/LocationEvents.cs +++ b/src/SMAPI/Events/LocationEvents.cs @@ -19,22 +19,22 @@ namespace StardewModdingAPI.Events /// Raised after a game location is added or removed. public static event EventHandler LocationsChanged { - add => LocationEvents.EventManager.Location_LocationsChanged.Add(value); - remove => LocationEvents.EventManager.Location_LocationsChanged.Remove(value); + add => LocationEvents.EventManager.Legacy_Location_LocationsChanged.Add(value); + remove => LocationEvents.EventManager.Legacy_Location_LocationsChanged.Remove(value); } /// Raised after buildings are added or removed in a location. public static event EventHandler BuildingsChanged { - add => LocationEvents.EventManager.Location_BuildingsChanged.Add(value); - remove => LocationEvents.EventManager.Location_BuildingsChanged.Remove(value); + add => LocationEvents.EventManager.Legacy_Location_BuildingsChanged.Add(value); + remove => LocationEvents.EventManager.Legacy_Location_BuildingsChanged.Remove(value); } /// Raised after objects are added or removed in a location. public static event EventHandler ObjectsChanged { - add => LocationEvents.EventManager.Location_ObjectsChanged.Add(value); - remove => LocationEvents.EventManager.Location_ObjectsChanged.Remove(value); + add => LocationEvents.EventManager.Legacy_Location_ObjectsChanged.Add(value); + remove => LocationEvents.EventManager.Legacy_Location_ObjectsChanged.Remove(value); } -- cgit