From 8776d1afa6dce054f3bc7cb421c86f3e2fe06ab3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 10 Dec 2017 18:05:18 -0500 Subject: adjust reflection API to correctly reflect what it does (#410) --- src/SMAPI/Framework/Content/ContentCache.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI/Framework/Content') diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs index 10c41d08..4508e641 100644 --- a/src/SMAPI/Framework/Content/ContentCache.cs +++ b/src/SMAPI/Framework/Content/ContentCache.cs @@ -57,14 +57,14 @@ namespace StardewModdingAPI.Framework.Content public ContentCache(LocalizedContentManager contentManager, Reflector reflection, char[] possiblePathSeparators, string preferredPathSeparator) { // init - this.Cache = reflection.GetPrivateField>(contentManager, "loadedAssets").GetValue(); + this.Cache = reflection.GetField>(contentManager, "loadedAssets").GetValue(); this.PossiblePathSeparators = possiblePathSeparators; this.PreferredPathSeparator = preferredPathSeparator; // get key normalisation logic if (Constants.TargetPlatform == Platform.Windows) { - IPrivateMethod method = reflection.GetPrivateMethod(typeof(TitleContainer), "GetCleanPath"); + IReflectedMethod method = reflection.GetMethod(typeof(TitleContainer), "GetCleanPath"); this.NormaliseAssetNameForPlatform = path => method.Invoke(path); } else -- cgit