From 55cd31f4f7d5122149c02abfaf0f408298503c6a Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 5 Sep 2020 15:41:21 -0400 Subject: minor cleanup --- src/SMAPI/Framework/ContentCoordinator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SMAPI/Framework/ContentCoordinator.cs') diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index d1021cad..93371415 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -95,7 +95,7 @@ namespace StardewModdingAPI.Framework this.ContentManagers.Add( this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset) ); - this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection, monitor); + this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection); } /// Get a new content manager which handles reading files from the game content folder with support for interception. @@ -236,7 +236,7 @@ namespace StardewModdingAPI.Framework { foreach (var entry in contentManager.InvalidateCache(predicate, dispose)) { - if (!removedAssets.TryGetValue(entry.Key, out Type type)) + if (!removedAssets.ContainsKey(entry.Key)) removedAssets[entry.Key] = entry.Value.GetType(); } } -- cgit