From fd77ae93d59222d70c86aebfc044f3af11063372 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 9 Aug 2019 01:18:05 -0400 Subject: fix typos and inconsistent spelling --- src/SMAPI/Framework/ContentCoordinator.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/SMAPI/Framework/ContentCoordinator.cs') diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index 39bebdd1..08ebe6a5 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -9,7 +9,7 @@ using StardewModdingAPI.Framework.Content; using StardewModdingAPI.Framework.ContentManagers; using StardewModdingAPI.Framework.Reflection; using StardewModdingAPI.Metadata; -using StardewModdingAPI.Toolkit.Serialisation; +using StardewModdingAPI.Toolkit.Serialization; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; @@ -74,7 +74,7 @@ namespace StardewModdingAPI.Framework /// Construct an instance. /// The service provider to use to locate services. /// The root directory to search for content. - /// The current culture for which to localise content. + /// The current culture for which to localize content. /// Encapsulates monitoring and logging. /// Simplifies access to private code. /// Encapsulates SMAPI's JSON file parsing. @@ -89,7 +89,7 @@ namespace StardewModdingAPI.Framework this.ContentManagers.Add( this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset) ); - this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection, monitor); + this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection, monitor); } /// Get a new content manager which handles reading files from the game content folder with support for interception. @@ -250,7 +250,7 @@ namespace StardewModdingAPI.Framework string locale = this.GetLocale(); return this.InvalidateCache((assetName, type) => { - IAssetInfo info = new AssetInfo(locale, assetName, type, this.MainContentManager.AssertAndNormaliseAssetName); + IAssetInfo info = new AssetInfo(locale, assetName, type, this.MainContentManager.AssertAndNormalizeAssetName); return predicate(info); }, dispose); } -- cgit